This is the first dungeon in the game that typically requires manual eating, while there are ways to avoid having to do this, they take much longer to set up for very little practical gain. Critically, this will also impact the player's Auto Eat threshold, making each attack successively more dangerous.Īffliction stacks are only cleared after each monster is defeated or when the player leaves combat whether due to death or fleeing. Special attacks that hit more than once will only apply a single stack.įor each stack of affliction, the player's max HP is reduced by 1% until the player is at 50% of their original maximum HP. Each attack or special attack that the enemy uses, regardless of whether the attack hits or misses the player, has a 70% chance of applying a stack of Affliction, up to a maximum of 50 stacks. Once players are ready, they start the phase by clicking a button.Īfflicted Monsters and all three final boss phases can apply a special status effect called Affliction when they complete an attack. This means, for example, that you do not need to own three separate copies of Fury of the Elemental Zodiacs, as you will have time to swap it between each equipment set. #Melvor idle into the mist guide upgrade#This means that purchasing the Dungeon Equipment Swapping upgrade from the Shop is mandatory for completing this dungeon.īefore each phase, combat will be paused to allow the player a chance to read over the boss's special abilities and change their equipment set. Each phase uses a specific combat style and can only be damaged if the player is using the same style. If the monster is originally from a Slayer Area with an Area Effect, that effect will not apply as combat is not happening in that area.Īfter defeating 20 Afflicted Monsters, the player must defeat all three phases of the boss. These monsters have all their normal stats and special attacks, but are stronger in two ways: They gain +20% Damage Reduction, and they become Afflicted, causing their attacks to apply a special status effect on the player. Aside from monsters from Dark Waters, Legaran Wurm, and Cursed Lich, any monster in that range can be chosen including boss monsters from other dungeons. The first twenty monsters in the dungeon are Afflicted versions of randomly chosen monsters between Combat Level 165 and 677.
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